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| Easy Access | PRINT | | New Web Portal for Vocational Education and Training |
Thessaloniki (GR), February 2010 - Cedefop, the European Centre for the Development of Vocational Training, has brought its redesigned and updated Web pages under a new roof. The new Web portal has been conceived primarily with the needs of policy-makers, researchers, and social partners in mind. It also aims to serve practitioners and interested European citizens.
Deputy Director Christian Lettmayr explains, "Our ambition is to provide easy access to vital information about vocational education and training (VET) in Europe - especially, but not exclusively, Cedefop’s own work."
Content has been organised in a completely new way: work is gathered under four broad themes covering the principal issues of vocational education and training in the EU. It is still possible, however, to look for information under individual Cedefop projects.
The themes - Identifying skills needs, Understanding qualifications, Analysing VET policy, and Developing lifelong learning - are visible on the left column of all our Web pages. To further simplify your search, all content is indexed against a controlled vocabulary list.
The new portal also provides links to communication tools. You are encouraged to subscribe to our free monthly newsletter, download our publications, browse the information services - managed by the largest specialised library on VET in Europe - and explore statistics and indicators regarding learning and working in the EU.
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| | | | | | | | | | Premium Content |  | Second Life as an eLearning Platform | | 3D simulations and serious games are attaining ever-increasing significance for the learning world. A special case of its own is the virtual world Second Life. The CHECK.point eLearning Whitepaper "Second Life as an eLearning Platform" seeks to contribute to the discussion about Second Life’s suitability as a technological platform for education and training. The study answers questions like "For which application scenarios is Second Life suitable?" and "Which topics can be implemented successfully in Second Life?"
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