Themen
IMC Continues Worldwide Growth Course
Saarbruecken (GER), January 2014 - IMC, specialized in eLearning solutions and headquartered in Saarbruecken, Germany - with offices in Munich, Freiburg, Graz, Zurich, Sibiu, London, and Melbourne - increased its annual turnover in 2013 by 12.5% compared with 2012. Preliminary turnover in 2013 amounts to 15.3 million euros. -œNew customers in Australia, New Zealand, and the USA have contributed to the sales growth, as has the development of long-term business relationships in Germany, Austria, and Switzerland,- explains IMCs CEO Dr Wolfgang Kraemer. » MORE
The Top Ten eLearning Movers and Shakers
London (UK), January 2014 - Now in its fifth year, here are the new lists of the "Top Ten" most influential people in the corporate eLearning sector, in the world, Europe, the UK and Asia-Pacific. » MORE
Measuring Learning ROI and Achieving Capability
Milton Keynes (UK), January 2014 - People Alchemy has launched the Alchemy Learning Pathway and is showcasing its ground-breaking new SaaS platform that accelerates the time to proficiency for people new into a role at Learning & Skills Exhibition in January 2014. » MORE
Responsive eLearning Development Framework
Pune (IN), January 2014 - Upside Learning has launched the Framework for Responsive eLearning Development (FRED), which helps develop responsive learning and performance support interventions for multiple devices. The news is accompanied by great anticipation within the eLearning fraternity, as responsive framework is changing the face of how eLearning courseware is built for multi-device learning. » MORE
Mike Alcock Joins Epic to Launch gomo 2.0
Brighton (UK), January, 2014 - Initially developed by Epic, gomo 2.0 will launch as a software as a service (SaaS) authoring tool that allows customers to create their own beautiful multi-device learning. It will operate as part of the larger Learning Technologies Group (LTG) plc. » MORE
Mary McKenna Honoured with MBE for Services to Learning
Derry (UK), January 2014 - Chairman of Learning Pool, Mary McKenna, has been awarded an MBE as part of the Queen's New Year Honours List 2014 for services to digital technology, innovation, and learning. » MORE
Independent Learning with Social-Learning Components
Karlsruhe (GER), January 2014 - On 05 February 2014 at the LEARNTEC Congress, Martin Greff of the Academy of German Cooperatives will present the path from social learning to methodology model 2.0. As part of a comprehensive advancement process, the training providers within the cooperative financial group have established guiding principles for the sustainable development of their training programs. The focus is on the consistent expansion of online learning phases through components of social learning. » MORE
The Focus of Educational Controlling Is Effectivity
Erlangen (GER), January 2014 - Learning transfer is a dimension that worries most training managers. Erich R. Unkrig, Head of People Development / Deputy VP HR Germany at the technology group Areva, tracks the contribution that qualifying employees through training makes to business success. For him, the pivotal point in the issue is a strong commitment by senior management. » MORE
Executives as Part of the Learning Process
Karlsruhe (GER), January 2014 --Workplace training can only succeed when management accepts it as essential", is the position of Heinz-Josef Botthof, Business Development Manager at Plaut Business Consulting. From his experience, Botthof knows that the supportive leadership style so widely touted today is far more often mere wishful thinking in light of the assertive alpha-types who populate the executive suites. The empowerment of staff could provide a solution. » MORE
Learning Is Best Done When Learners Have Fun
Hildesheim (GER), January 2014 - Coca-Cola uses game-based learning to emulate cultural interaction in change projects because the approach is particularly well suited for the purpose. The following is a conversation with Michael Pößnecker, Head of Sales Training and Coca-Cola's -œAdventure-Based Learning- project on the use of serious games in the corporate environment. » MORE