GOLA

Consultation for 2023 UNESCO Education Report

Madrid (E), November 2021 - The Spanish edtech company ODILO is working in partnership with UNESCO's Global Education Monitoring Report and the Global Online Learning Alliance (GOLA) in an unprecedented collaboration to discuss the future of education and technology's role in it. Focusing on sub-Saharan Africa, the three have convened an online interactive discussion on the upcoming 2023 GEM Report looking into knowledge generation and the creation of skills development.

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Fosway Research

HR Innovation Drives Post-Pandemic Organisational Recovery

Cirencester (UK), November 2021 - HR leaders have risen to the challenge of supporting and leading organisations through the Covid-19 pandemic despite huge and accelerated changes in working practices. Fosway Group, one Europe's leading industry analysts, has launched its HR Realities 2021 research, which lifts the lid on post-pandemic working practices, technology investments, and HR innovation.

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Virtual College

Report to Help Businesses "Revolutionise" L&D Programmes

Ilkley (UK), September 2021 - Following the success of their first L&D report in their three-part series, digital learning provider Virtual College has now released the second report, "The Importance of Investing in Your Learners". Exploring a question that every business is asking - How much time and effort do we need to invest into our learning programmes? - this report offers guidance and insight into why businesses must embrace this investment and how they can go about it.

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Virtual College

Report on How to Create Training for the Learner

Ilkley (UK), June 2021 - A lot has changed in the world of learning and development in the last year, namely the big move to digital learning, which many businesses had to undertake to ensure that their training could be carried out in remote settings. Another significant change, though, is how learners want to learn. They have been introduced to a new way of working and have been given more freedom and flexibility with their time, both of which seem to have had a significant effect on how they want to learn.

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eBook and Webinar

LEO Learning Releases New Guide to Blended Learning Design

Brigthon (UK), June 2021 - LEO Learning’s latest thought leadership ebook explores best practices around blended learning design. The new publication of one of the market leaders in global learning strategy, content, and technology delves into the intricacies and best practices of blended learning design and how this has changed since mass remote working began.

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Digital Content in EdTech

Open LMS Launches Latest Edition of E-Learn Magazine

Indianapolis, IN (USA), May 2021 - Open LMS has launched the latest quarterly edition of E-Learn Magazine, the thought leadership initiative that offers the latest insights, research, and best practices from educators and industry experts globally. Published by one of the world's largest open source LMS providers, the online digital magazine for the education community, contains diverse insights, perspectives, expert analysis, research, and best practices from top-level practitioners in education and training. It brings together the most relevant articles and research surrounding digital learning content today.

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Published

Empathy for the Workforce and Workplace eBook

Saratoga Springs, NY (USA), April 2021 - Elliott Masie and Telly Leung, in partnership with the Learning COLLABORATIVE, published an eBook in March 2021 as a real-time collection of perspectives, frustrations, aspirations, and predictions about empathy from learning and business colleagues.

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Learning Systems Survey

77 Percent of Organizations Rate Their LMS Favorably

Brighton (UK), April 2021 - Totara, a leading provider of enterprise learning, engagement, and performance management technology has announced the results of its Learning Systems Pulse Survey. The research was commissioned by Totara and conducted by Training Industry, Inc. online and through email invitations from mid-December 2020 through early February 2021. The survey took the pulse of a cross section of 270 US HR leaders, training managers, and IT managers.

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Brandon Hall eBook

Not Playing Around - Gamification of Workplace Learning

Pune (IN), March 2021 - This exclusive Brandon Hall eBook, entitled "Not Playing Around - Gamification for Workplace Learning", explores what gamification in workplace learning is all about and why and how it works. Gamification is steadily transitioning from a buzzword to a media format and a practice that should exist in every team that is responsible for workplace learning. It has, in slightly over a decade, transformed learning initiatives and has displayed the potential to increase the impact of learning.

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New Research

Are Employees Getting the Skills and Development They Need?

London (UK), March 2021 - A revealing survey undertaken to find out how organisations approach learning and development in the workplace found that only 35% of them have a dedicated in-house Training Manager (or someone with a similar title). In February, the workforce training course comparison site CoursesOnline conducted an anonymous survey of organisations of all sizes from a wide variety of industries that pointed out potential shortcomings in employee development.

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