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Open and Distance Education Theory Revisited
Singapore (SG), November 2019 - The anthology "Open and Distance Education Theory Revisited" explores foundational theories that have been applied in open and distance education (ODE) research and refined to reflect advances in research and practice. In addition, it develops new theories emerging from recent developments in ODE.
» MOREThe Future of Connected Learning
Brighton (UK), November 2019 - LEO Learning, a market leader in digital learning technologies and learning strategy, has published a new ebook that will help training and development professionals maximize the effectiveness of digital learning programs through powerful and connected social learning strategies.
» MORETo Connect the Dots between LMS Usage and Business Impact
Pune (IN), October 2019 - UpsideLMS’s latest survey, entitled Business Impact & the LMS: Connecting the Dots, poses five simple questions pertaining to the roadblocks between LMS usage and business impact.
Guide to Making Blended Learning a Success
Cirencester (UK), September 2019 - Kallidus, an award-winning provider of learning and talent management solutions, has launched its definitive guide to blended learning "Making the most of blended learning from introduction to implementation" to help organisations make the most of technology and ongoing learning and development.
A Comprehensive Guide on AI In Corporate Learning
London (UK), August 2019 - Valamis, a global leader in digital learning technologies and workforce development, has announced its latest white paper as an answer to the increasing trend of AI in the learning market.
What’s Necessary to Know about Online Health and Safety Training
Galaway (IR), July 2019 - EssentialSkillz, the developer behind WorkWize LMS has launched a new guide aimed at companies looking to explore the ins and outs of online health and safety training.
VR Usage and Consumer Attitudes
Boston, MA (USA), July 2019 - ARtillery Intelligence's latest report examines original consumer survey data: How do consumers feel about VR? Who's using it? What devices and apps do they prefer? And what do they want to see next? Perhaps more important, what are non-users' reasons for disinterest? And how can VR software developers and hardware players optimize product strategies accordingly?
» MORENew Ways to Create Engaging Compliance Training
London (UK), July 2019 - Eukleia, a specialist in governance, risk management, and compliance (GRC) training, has published a new ebook, titled "5 approaches to creating engaging compliance training".
» MORETowards Maturity’s Learning Health Check 2019 Opens
London (UK), July 2019 - Evidence is vital to backing up a case for change and even more powerful when internal data is being compared against high-performing learning organisations.
The New Agile eLearning Development Book
Baltimore, MD (USA), June 2019 - (by Marina Arshavskiy) Throughout my career as an eLearning designer and developer, I have worked with multiple clients using the waterfall, ADDIE model. However, project after project, I ran into the same type of obstacles. Things were missed during the analysis and design phases, and changes in scope were difficult and too expensive to implement. Furthermore, storyboards were not always effective in communicating the evaluating design alternatives, and detailed outlines and storyboards were so set in stone that there were no more opportunities for creativity.