Themen
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77 Percent of Organizations Rate Their LMS Favorably
Brighton (UK), April 2021 - Totara, a leading provider of enterprise learning, engagement, and performance management technology has announced the results of its Learning Systems Pulse Survey. The research was commissioned by Totara and conducted by Training Industry, Inc. online and through email invitations from mid-December 2020 through early February 2021. The survey took the pulse of a cross section of 270 US HR leaders, training managers, and IT managers.
» MOREDiscover Culturally Aware Best Practices for Global eLearning
Brighton (UK), April 2021 - "How to Create Culturally Aware eLearning for Global Audiences" examines the planning requirements of scaling courses to global audiences and the many localization challenges involved.
LEO Learning Releases New Guide on the Future of L&D
Brighton (UK), March 2021 - LEO Learning has released its latest thought leadership eBook, which details the impact of the COVID-19 pandemic on the L&D industry and what we can expect from the future.
Not Playing Around - Gamification of Workplace Learning
Pune (IN), March 2021 - This exclusive Brandon Hall eBook, entitled "Not Playing Around - Gamification for Workplace Learning", explores what gamification in workplace learning is all about and why and how it works. Gamification is steadily transitioning from a buzzword to a media format and a practice that should exist in every team that is responsible for workplace learning. It has, in slightly over a decade, transformed learning initiatives and has displayed the potential to increase the impact of learning.
Are Employees Getting the Skills and Development They Need?
London (UK), March 2021 - A revealing survey undertaken to find out how organisations approach learning and development in the workplace found that only 35% of them have a dedicated in-house Training Manager (or someone with a similar title). In February, the workforce training course comparison site CoursesOnline conducted an anonymous survey of organisations of all sizes from a wide variety of industries that pointed out potential shortcomings in employee development.
» MOREeCom Scotland Explains Key Steps to Digital Transformation Success
Dunfermline (SCT), February 2021 - A recently published eBook from eCom Scotland, a digital learning and assessment specialist, outlines the five key steps to digital transformation success.
» MOREVirtual Classrooms Are Powering Learning
Cirencester (UK), January 2021 - New research shows that virtual classrooms are powering learning through the pandemic, but still have untapped potential for high value people development. Some 97% of organisations are now using virtual classrooms to support learning and development, with over half (53%) reporting that they have proved to be the most successful learning platforms during the COVID-19 crisis.
» MORESkillsoft Survey Highlights Concerns about Intellectual Disability
Boston, MA (USA), December 2020 - As a part of International Day of Persons with Disabilities, Skillsoft, a global leader in digital learning and talent management solutions, has highlighted a potential gap in workplace policies around diversity, equity, and inclusion (DEI). Data from Skillsoft's "Intellectual Disabilities in Workplace DIE" survey suggest that workplace DEI efforts may often fail to include people with intellectual disabilities. Data also indicated that support for creating truly inclusive workplaces is surging.
» MOREMarketers' View on the Modern Workplace
Berkshire (UK), December 2020 - A survey conducted by recruitment firm Hays alongside the Chartered Institute of Marketing has provided new insights into marketers' views towards the workplace during the COVID-19 pandemic.
» MOREMicrolearning - Go beyond the Hype
Pune (IN), December 2020 - There has been a lot of discussion and propaganda around microlearning, but never truly an objective and holistic inference. The latest offering from Upside Learning, "Microlearning - Go beyond the Hype" is dedicated to mapping these missing pieces and complete the puzzle.
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